Notes from the workshop
Whatever we're thinking through — design, engineering, the odd tangent, and how the work is going.
Building software that stands the test of time
Why durability is an end-user concern: open formats, local resilience, boring architecture, and building for the next ten years instead of the next release cycle.
Why we start with accessibility, not finish with it
Contrast ratios, hit areas and focus rings are cheaper to decide once, at the beginning, than to retrofit across four platforms.
A motion budget, and why ours is small
Everything we ship moves for under 280ms, in two properties, and stops entirely when your system asks for less motion.
Notes from a quiet workshop
What a month looks like when nothing has shipped yet: reading, sketching, throwing away, and writing the parts down that survive.
